Reviewed · LONDON TOURS
Epic 60 Minute Free-Roam Virtual Reality Experience at Navrtar
Zombies make a fine London rainy-day plan. Navrtar gives you a 60-minute free-roam virtual reality game in a 2,000-square-foot arena, pairing competitive mini-games with a team zombie battle. I like the mix of warm-up challenges and the larger Contagion VR 2150 showdown. I also like the small group limit of six, which keeps the action social without turning it into a crowd scene.
The main drawback is the price, listed at $69.45 per person, before food and drinks. The zombie rounds may also feel repetitive for some players, especially if you prefer a story-heavy game to repeated shooting action.
In This Review
- Key points at a glance
- What Navrtar’s 60-minute VR session is really like
- Starting with competitive mini-games
- Entering Contagion VR 2150 and the zombie battle
- Why the small group limit matters
- A bar break after the action
- Location and timing in Dickens Yard
- Is $69.45 per person good value?
- Who will enjoy this most?
- Practical details before you book
- How to make the most of the hour
- Should you book Navrtar?
- FAQ
- How long does the Navrtar VR experience last?
- Where does the experience take place?
- What happens during the first half?
- What is the zombie game called?
- How large is the virtual reality arena?
- How many people can join one session?
- Is food included in the price?
- Can I cancel for a full refund?
Key points at a glance

- Two-part format: Start with multiplayer mini-games, then move into a zombie-shooting battle.
- Large play area: The free-roam arena covers about 2,000 square feet, giving you room to move.
- Small groups: A maximum of six people makes this best for friends, families with older kids, or small work groups.
- Rain-proof London activity: You stay indoors at Navrtar in Dickens Yard, Ealing.
- Food and drinks afterward: The bar area offers a place to buy food, drinks, and play table games after the session.
- Flexible cancellation: You can receive a full refund if you cancel at least 24 hours before the start time.
What Navrtar’s 60-minute VR session is really like
Navrtar offers a compact burst of group entertainment rather than a traditional sightseeing activity. You will not be touring London or learning local history. Instead, you and your group spend about an hour moving through a digital world, testing your coordination, aim, and willingness to shout useful advice at friends.
The session has two clear halves. The first uses multiplayer mini-games to get everyone comfortable with the equipment and the format. The second turns up the pressure with Contagion VR 2150, a post-apocalyptic zombie game where your team faces repeated waves of undead enemies.
That structure makes sense. The mini-games let you warm up before the main event, while the zombie scenario gives the hour a stronger finish. You are not dropped straight into the most demanding part before you understand how the experience works.
The activity is designed for groups of up to six people. That limit matters. A larger group could make a free-roam game feel crowded or confusing, but six is small enough for everyone to remain involved. If you are booking with friends, you can split jobs, compare scores, and build a little team strategy.
A few more trips worth a look before you book
- London: The London Eye Entry Ticket
★ 4.6 · 35,875 reviews - From London: Harry Potter Warner Bros Studio Tour
★ 4.7 · 26,588 reviews - London: Westminster to Greenwich River Thames Cruise
★ 4.5 · 22,836 reviews
Starting with competitive mini-games

The first arena is the gentler entry point, though the competitive spirit can arrive quickly. You will play multiplayer mini-games that test your reactions and coordination while you learn how to operate in the virtual setting.
I like this opening because it gives the group a chance to find its rhythm. One person may be quick with a target, another may react well under pressure, and someone else may naturally take charge when a team task appears. These early rounds help you work out who is useful in a crisis, at least the digital kind.
The mini-games also keep the session from becoming one long sequence of zombie shooting. That variety is important if your group includes people with different gaming backgrounds. You do not need everyone to arrive as an experienced player. The first half gives you a chance to get your bearings before the more intense scenario begins.
You should expect a competitive mood rather than a quiet, individual experience. This works best when you are happy to communicate, laugh at missed targets, and accept that your score may become the subject of friendly teasing at the bar later.
Entering Contagion VR 2150 and the zombie battle

The second half moves into Contagion VR 2150, a post-apocalyptic zombie scenario. Your team works together against waves of undead enemies inside the large free-roam arena.
The 2,000-square-foot area is one of the strongest features here. Free-roam virtual reality feels more active when you can move around rather than remain fixed in one spot. The larger space gives the game room to feel physical and group-based, with each player contributing to the fight.
The basic appeal is easy to understand: watch for the incoming threat, aim carefully, and help your teammates survive. Every shot counts, so frantic firing is not necessarily the best approach. You will get more from the session if you communicate and pay attention to what is happening around the whole team.
Still, this is not a complex military simulation or a slow story experience. The central pleasure comes from action, teamwork, and the comic panic of dealing with undead enemies together. If you like straightforward arcade-style play, the format should suit you. If you need a detailed plot or a constantly changing set of game mechanics, the repeated zombie rounds may feel a little stale.
That concern is worth taking seriously. One assessment of the experience praised the Overrun 2 portion but found some rounds too robotic and repetitive. In practical terms, you should book this for the physical group fun and competitive action, not because you expect a finely written narrative with endless surprises.
Why the small group limit matters

Navrtar caps the activity at six people. This is a useful size for a group outing because it gives the game a team feel without making coordination impossible.
With six or fewer, you can hear one another, divide attention, and compare scores afterward. A smaller group may also find it easier to make decisions during the zombie scenario. That does not guarantee perfect teamwork, of course. One loud friend can still try to command the entire apocalypse.
The experience is suitable for older kids and adults. The important distinction is older kids. The supplied details do not give a specific minimum age, so families should check the age requirements before booking. The activity is more likely to work well for children who can follow instructions, handle an action game, and enjoy a competitive group setting.
I would also think about the personalities in your party. This is a good pick for people who like games, shared challenges, and a little noise. It is less suitable for anyone who dislikes zombie themes, shooting games, or wearing gaming equipment for an extended session.
A different sort of outing around London:
- Magical London: Harry Potter Guided Walking Tour
★ 4.7 · 22,044 reviews - London: Madame Tussauds London
★ 4.6 · 20,915 reviews - Stonehenge, Windsor Castle, and Bath from London
★ 4.5 · 18,662 reviews - London: Warner Bros. Studio Tour with Transfers
★ 4.7 · 17,586 reviews
A bar break after the action

Once the game ends, you can return to the bar area. Food and drinks are available at your own expense, and table games offer a quieter way to continue the competition.
This finish adds value for a group. You do not have to rush away the moment the virtual action stops. You can compare scores, replay the best moments, and decide who carried the team and who spent the whole time looking for zombies in the wrong direction.
The bar also makes the experience easier to use as part of an evening plan. The activity itself lasts about an hour, but the surrounding space gives you somewhere to pause afterward. Just remember that the advertised price covers the VR session, not your food or drinks.
The bar is not a reason to book the activity by itself. Its real benefit is convenience. It gives your group a natural place to cool down and talk after the game rather than forcing you to organize a second stop immediately.
Location and timing in Dickens Yard

Navrtar is located at Dickens Yard on Longfield Avenue in London, with the postcode W5 2UQ. The venue is near public transportation, which is useful if you are planning this without a car.
The listed opening hours are Monday through Friday from 2 p.m. to 10 p.m. That makes the experience particularly useful for an afternoon or evening plan. You can schedule it after other daytime activities or use it as a weather-proof evening outing.
Do check the available time when booking because confirmation is subject to availability and may arrive within 48 hours. The activity is offered in English, and mobile tickets make it practical to keep your booking details on your phone.
The meeting point and end point are the same: Navrtar. That keeps the plan simple. You arrive at the venue, play in the arena, and finish back at the same location.
Is $69.45 per person good value?

At $69.45 per person, this is not a bargain basement London activity. The price needs to be judged against what you want from the hour.
You receive a full 60-minute group experience, not just a short tryout. The session includes two types of play, a sizable free-roam arena, and access to the bar area afterward. For a group that wants an indoor activity with a strong entertainment focus, that package can make sense.
The value improves when several people in your party are genuinely excited about VR. Shared enthusiasm matters here because the experience is built around group energy. If only one person wants to play and everyone else is simply tagging along, the cost will feel high.
You also need to budget for food and drinks separately. That is not unusual for a bar-based activity, but it is easy to forget when comparing the headline price with other London plans.
I would compare it with the cost of another paid indoor group activity, not with a free museum or a walk through the city. You are paying for equipment, a dedicated arena, and a hosted gaming session. The strongest value comes from the social element rather than from sightseeing or cultural learning.
Who will enjoy this most?

I would recommend Navrtar most strongly to:
- Friends who enjoy competitive video games
- Families with older children who want an indoor activity
- Couples joining another group
- Small work teams seeking a shared challenge
- Visitors with a rainy afternoon or evening to fill
- People who prefer active entertainment to passive attractions
The format also works well for a group that wants something easy to understand. You do not need to study rules for hours. The mini-games provide a practical introduction, and the zombie scenario gives the group a clear goal.
You should think twice if you dislike shooting games or zombie themes. The main scenario is built around fighting undead enemies, so this is not a minor detail. The action may also feel repetitive if you prefer puzzle-solving, character development, or a carefully unfolding story.
Those prone to motion discomfort should also consider the nature of the activity, though the supplied details do not provide specific motion-sickness guidance. If this is a concern, ask Navrtar before booking rather than guessing.
Practical details before you book
The activity has a maximum group size of six, and most people can participate. Service animals are allowed. The experience is offered in English.
You receive a mobile ticket, so keep your booking confirmation accessible on your phone. Since confirmation may take up to 48 hours and depends on availability, do not assume a last-minute reservation is guaranteed.
The cancellation terms are friendly if your plans remain flexible. You can cancel for a full refund up to 24 hours before the start time. Changes or cancellations made inside that 24-hour window are not accepted for a refund, and the cut-off follows local London time.
The session is listed for Monday through Friday, from 2 p.m. to 10 p.m. If you are planning a weekend visit, check availability carefully because the stated hours do not list Saturday or Sunday sessions.
How to make the most of the hour
Arrive ready to take part rather than watch from the side. The game is built for group participation, and the fun depends on communication and shared reactions.
Use the first half to work out how your group plays. Decide who pays attention to targets, who communicates well, and who tends to rush. Those small observations can help during Contagion VR 2150, when the action becomes less forgiving.
Do not treat the zombie section as a solo contest. The appeal is in helping your team, not simply chasing the highest individual score. Share information, call out threats, and keep your attention on the wider arena.
Plan a little time after the game if you want food, drinks, or table games. These extras cost more, but they make the outing feel less rushed and give your group a chance to compare scores.
Finally, book this because you like the format. The experience is at its best when you want an active, social hour. It is not a substitute for a major London attraction, and it does not try to be one.
Should you book Navrtar?
Book it if you want a rain-proof group activity with a clear competitive edge, a large free-roam arena, and a dramatic zombie finale. The small group limit, two-part structure, and nearby bar make it easy to use as an afternoon or evening plan.
I would be more cautious if the $69.45 price feels high for one hour, especially after adding food and drinks. The possible repetition in the zombie rounds is another reason to choose this for action and teamwork rather than story depth.
For friends, older kids, and adults who enjoy game-based outings, Navrtar is a strong choice. For a cultural day in London, save your money for a museum or historic site. For a wet weekday when your group wants to do something together, this virtual apocalypse could be just the right kind of silly.
FAQ
How long does the Navrtar VR experience last?
The experience lasts approximately 60 minutes, or one hour.
Where does the experience take place?
It takes place at Navrtar, Dickens Yard, Longfield Avenue, London W5 2UQ, UK.
What happens during the first half?
The first half features multiplayer mini-games in the first arena. These activities help you warm up, test your abilities, and prepare for the main challenge.
What is the zombie game called?
The zombie scenario is called Contagion VR 2150. You and your team face waves of undead enemies in a post-apocalyptic setting.
How large is the virtual reality arena?
The free-roam arena covers approximately 2,000 square feet.
How many people can join one session?
The activity has a maximum group size of six people.
Is food included in the price?
No. Food and drinks are available in the bar area at your own expense.
Can I cancel for a full refund?
Yes. You can cancel at least 24 hours before the experience start time for a full refund. Cancellations or changes made less than 24 hours before the start time are not accepted for a refund.
Recently added around London
- PRIVATE HIRE 45 min Speedboat Tour – Embankment/Westminster Pier★ 5.0 · 55 reviews
- Private Tour of London’s Historic Pubs★ 5.0 · 55 reviews
- From London: Glastonbury and Cheddar Gorge Guided Day Trip★ 4.8 · 55 reviews
- Gatwick Airport Taxi – Private Transfer to/from London★ 5.0 · 55 reviews
- London: Kew to Westminster River Thames Cruise★ 4.2 · 55 reviews
- London by Night – Tootbus Sightseeing Tour★ 3.5 · 55 reviews
- London: Tower of London After Hours Tour and Key Ceremony★ 4.8 · 56 reviews
- From London: Cotswolds Guided Trip Including Bourton-on-the-Water★ 4.5 · 56 reviews
London Tours, compared.

Westminster to Greenwich River Thames Cruise
Read our review →
Magical London: Harry Potter Guided Walking Tour
Read our review →





